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poe cooldown recovery rate craft

poe cooldown recovery rate craft

Apr 09th 2023

Cooldown time can be changed with different sources of Cooldown Recovery Rate. either increase cooldown reduction numbers or make stat screen show what you actually have with stacking. There are no affixes matching this search term. Place into an allocated Jewel Socket on the Passive Skill Tree. Visitors can't use your crafting benches. Crafting a mod follows the normal affix rules. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). It does not grant a bonus to your character, but to skills in sockets connected to it. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Right click to remove from a socket.). Please let me know if there is an area in POB that I may be missing. Right click to remove from a socket. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. You can also overwrite previously crafted mods at the cost of an Orb of Scouring. Log InCreate AccountContact Support Path of Exile Sign Up PCXbox OnePS4 Home News Create Account Log In Patch Notes Game Videos Overview Passive Tree Atlas Tree Ascendancy Classes Items Item Filters Community Wiki Forum Index Code of Conduct While you have this buff, monsters that enter an area around you will be Withered. Second Wind SupportSecond Wind SupportSupportIcon: 8Level: (1-20)Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown Use Additional Effects per 1% Quality: Supported Skills have 0.25% increased Cooldown Recovery RateThis is a Support Gem. Teleports the character to a nearby monster and attacks with a melee weapon. Masters, including Zana, no longer have Reputation levels. /r/PathOfExileBuilds is a specialised sub for discussing Path of Exile Builds and Mechanics. Teleports the character to a nearby monster and attacks with a melee weapon. Reforges the number of sockets on an item. . I made this tool to be able to find more efficient and cheap ways of crafting while getting a better understanding of the whole system. The item's quality increases the chances of obtaining more links. Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. What good is power when it just accumulates on the already-powerful?" Thin is the line between mechanical genius and magic. Privacy Policy. Socket crafting option recipes can now be found in The Mines, The Grand Arena and Kaom's Stronghold in Act 4. Crafting BenchHideout ItemCreates an object in your hideout8 VariationsMetadataItem class: Hideout DecorationMetadata ID: Metadata/Items/HideoutInteractables/HideoutCraftingBench. APS & Cooldown Recovery Rate Relation, Calculations In my building choice, we prefer %52 CDR in total. CDR means CoolDown Recovery. Relentlessness. Manage all your favorite fandoms in one place! Sorry, where are you getting those numbers from? Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 By utilizing the Occultist Ascendancy we can use the Death's Aura to very easily clear maps by just running around. Adds an incubated Quality Gem item to an equippable item. Players can remove a crafted mod from an item with an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.Shift click to unstack.. Cooldowntime can be changed with different sources ofCooldown Recovery Rate. While you have this buff, monsters that enter an area around you will be Withered. I make it available to the community so everyone can enjoy the same advantages. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . If this is your first time using the site or if you are having trouble achieving your goal please check out the. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Game data exports will becoming later as the technical changes in addition to regular changes take some more time. Thin is the line between mechanical genius and magic. The cooldown can be bypassed by specific mechanics depending on the skill e.g. Supported Skills have 0.5% reduced Cooldown Recovery Rate Regenerate 0.05% of Life over 1 second when you use Supported Skills Supported Non-Instant Skills have +1 Cooldown Use . man this stuff is so confusing lol. Focus has (30-50)% increased Cooldown Recovery Rate. It does not grant a bonus to your character, but to skills in sockets connected to it. This PoE 3.17 Mauarder General's Cry Blade Flurry Berserker focuses a lot more on overall defences and making us very tanky to all kinds of bullshit from endgame. Right click this item then left click a normal, magic or rare item to apply it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Or do I just harvest craft off the bat like alch slam? poe helmet enchant chance. Create an account to follow your favorite communities and start taking part in conversations. Most crafting options need to be unlocked by clicking objects in specific locations. (60-90)% increased Unveiled Modifier magnitudes. Right click this item then left click a socketed item to apply it. on the real though: 14% or 52% CDR. The empire is both the tree and the fruit. Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate, Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate, (10-15)% increased Cooldown Recovery Rate, (16-20)% increased Cooldown Recovery Rate, (11-15)% increased Cooldown Recovery Rate, (14-15)% increased Cooldown Recovery Rate for throwing, (21-22)% increased Cooldown Recovery Rate for throwing, (17-21)% increased Warcry Cooldown Recovery Rate, (22-25)% increased Warcry Cooldown Recovery Rate, (35-40)% increased Warcry Cooldown Recovery Rate, (41-45)% increased Warcry Cooldown Recovery Rate, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate. Corrupted items cannot be modified again.Shift click to unstack. The cooldown can be bypassed by expending a Frenzy Charge. Contents 1 Unique items 2 Passive skills 2.1 Life recovery 2.2 Mana recovery 2.3 Flask recovery rate Manage all your favorite fandoms in one place! Less pool to pick from? 75. PoE Bypass Energy Shield Chaos Damage Cannot, PoE Divination Cards by Map, Divination Card Farming, Drop Locations List, 8 Tips help you getting gold in wow classic, PoE Humid Fissure Delve Depth Azurite Mine, Corona Solaris Prophecy Blinding Light PoE, Trigger Commandment of Winter when Hit PoE, Etched in Blood Divination Card PoE Farming Rigwalds Quills, Seattle SuperSonics Roster NBA 2K21 Ratings Team Badges, NBA 2K21 Triple Threat Rewards Players List, Crest of Perandus PoE Build & Price Pine Buckler, Players Have #% Increased Cooldown Recovery Rate For Movement Skill, Golem Skills Have #% Increased Cooldown Recovery Rate, Summoned Golems Have #% Increased Cooldown Recovery Rate, With At Least 40 Intelligence In Radius Raised, Zombies' Slam At-Tack Has #% Increased Cooldown Recovery Rate, #% Increased Cooldown Recovery Rate For Throwing Traps, Focus Has #% Increased Cooldown Recovery Rate, #% Increased Cooldown Recovery Rate Of Movement Skills Used While Affected By Haste, #% Increased Cooldown Recovery Rate Of Travel Skills, #% Increased Cooldown Recovery Rate Of Travel Skills Per Frenzy Charge, Summoned Holy Relics Have #% Reduced Cooldown Recovery Rate, #% Increased Cooldown Recovery Rate Of Movement Skills, Skills Supported By Spellslinger Have #% Increased Cooldown Recovery Rate, Fucker Strike Has #% Increased Cooldown Recovery Rate, Enduring Cry Has #% Increased Cooldown Recovery Rate, Flame Dash Has #% Increased Cooldown Recovery Rate, General'S Cry Has #% Increased Cooldown Recovery Rate, Cold Snap Has #% Increased Cooldown Recovery Rate, Reckoning Has #% Increased Cooldown Recovery Rate, Seismic Trap Has #% Increased Cooldown Recovery Rate, Convocation Has #% Increased Cooldown Recovery Rate, Mirror Arrow Has #% Increased Cooldown Recovery Rate, Bunk Arrow Has #% Increased Cooldown Recovery Rate, Vortex Has #% Increased Cooldown Recovery Rate, Conversion Trap #% Increased Cooldown Recovery Rate, Vengeance Has #% Increased Cooldown Recovery Rate, Riposte Has #% Increased Cooldown Recovery Rate, Bear Trap Has #% Increased Cooldown Recovery Rate, Frost Wall Has #% Increased Cooldown Recovery Rate, Frost Bomb Has #% Increased Cooldown Recovery Rate, Lightning Spire Trap Has #% Increased Cooldown Recovery Rate, #% Increased Summon Reaper Cooldown Recovery Rate, Frostbunk Has #% Reduced Cooldown Recovery Rate, Infernal Cry Has #% Increased Cooldown Recovery Rate, Temporal Rift Has #% Increased Cooldown Recovery Rate, Flamethrower Trap Has #% Increased Cooldown Recovery Rate, Void Sphere Has #% Increased Cooldown Recovery Rate, Your Glacial Cage Towers Have #% Increased Cooldown Recovery Rate, Desecrate Has #% Increased Cooldown Recovery Rate, Intimidating Cry Has #% Increased Cooldown Recovery Rate, #% Increased Ambush Cooldown Recovery Rate, Your Stone Gaze Towers Have #% Increased Cooldown Recovery Rate, Guard Skills Have #% Increased Cooldown Recovery Rate, Warcry Cooldown Recovery and Exerted Attack Damage, Dual Wield Cast Speed and Movement Skill Cooldown Recovery, Evasion and Movement Skill Cooldown Recovery, Brand Range and Brand Recall Cooldown Recovery, Supported Skills have (524)% reduced Cooldown Recovery Rate, Supported Non-Instant Skills have +1 Cooldown Use, Brands have 100% more Activation Frequency if 75% of Attached Duration expired, Brand Recall has 100% increased Cooldown Recovery Rate, 50% increased Cooldown Recovery Rate for throwing Traps, Skills used by Traps have 50% increased Area of Effect, When your Traps Trigger, your nearby Traps also Trigger, Recover 10% of Mana when a Brand expires while Attached, Brands have 30% increased Area of Effect if 50% of Attached Duration expired, Brands Attach to a new Enemy each time they Activate, no more than once every 0.3 seconds, Brand Recall has 50% increased Cooldown Recovery Rate, Minions have +8% to all maximum Elemental Resistances, Convocation has 40% increased Cooldown Recovery Rate, Minions have 15% reduced Life Recovery rate, Minions have 30% increased maximum Life, Minions Recover 5% of Life on Minion Death, Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%, Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%, Summoned Skitterbots have 100% increased Cooldown Recovery, Regenerate 2.5% of Life per Second if youve Detonated a Mine Recently, Blink Arrow and Mirror Arrow have 60% increased Cooldown Recovery Rate, 20% increased Area of Effect while wielding a Bow, Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance, 8% increased Movement Speed while Phasing, 20% chance to gain Phasing for 4 seconds on Kill, 35% increased Damage while you are wielding a Bow and have a Totem, 30% increased Warcry Cooldown Recovery Rate, 20% increased total Power counted by Warcries, Warcry Skills have 30% increased Area of Effect, Brand Recall has 20% increased Cooldown Recovery Rate, 20% increased Warcry Cooldown Recovery Rate, 30% increased Cooldown Recovery Rate of Movement Skills, 30% increased Cooldown Recovery Rate for throwing Traps, Skills which Throw Traps have +1 Cooldown Use, Minions deal 20% increased Damage while you are affected by a Herald, Summoned Sentinels have 25% increased Cooldown Recovery Rate, Brand Recall grants 20% increased Brand Attachment range to recalled Brands, Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40%, 12% increased Warcry Cooldown Recovery Rate, Exerted Attacks deal 15% increased Damage, Guard Skills have 20% increased Cooldown Recovery Rate, 3% increased Cast Speed while Dual Wielding, 15% increased Cooldown Recovery Rate of Movement Skills, 10% increased Cooldown Recovery Rate for throwing Traps, Brand Recall has 10% increased Cooldown Recovery Rate, 10% increased Warcry Cooldown Recovery Rate, Brand Recall has 15% increased Cooldown Recovery Rate. This tool is a work in progress and as such do not take every result you see as a fullproof pin-point accurate number. Second Wind Support is a support gem that allows the linked skill with a cooldown to store an additional use but increases its cooldown. Right click to remove from the Socket. Here is the lasted Elementalist Explosive Arrow league starter guide, thanks to the new balance changes and the Ballista, the Explosive Arrow has very high ignition damage, perfect for beginners. Greater Eldritch Ichor adds a Greater Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. An alternative half-way between what the OP is proposing (replace all x% increased cooldown recovery rate with x% reduced cooldown recovery time) would be y% less cooldown recovery time. While a Unique Enemy is in your Presence, 13% increased Movement Speed, While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed, While a Unique Enemy is in your Presence, 7% increased Action Speed, While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed, Drops Scorched Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds, Drops Brittle Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds, Drops Sapped Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds, While a Unique Enemy is in your Presence, +(2930)% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Fire Resistance, While a Unique Enemy is in your Presence, +(2930)% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Cold Resistance, While a Unique Enemy is in your Presence, +(2930)% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Lightning Resistance, While a Unique Enemy is in your Presence, +(2223)% to Chaos Resistance, While a Pinnacle Atlas Boss is in your Presence, +(2829)% to Chaos Resistance, While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge, While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance, While a Unique Enemy is in your Presence, 19% increased Totem Placement speed, While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed, While a Unique Enemy is in your Presence, 19% increased Brand Attachment range, While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range, (4648)% increased Effect of the Buff granted by your Flame Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Flame Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Flame Golems, (4648)% increased Effect of the Buff granted by your Ice Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Ice Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Ice Golems, (4648)% increased Effect of the Buff granted by your Lightning Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Lightning Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Lightning Golems, (4648)% increased Effect of the Buff granted by your Stone Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Stone Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Stone Golems, (4648)% increased Effect of the Buff granted by your Chaos Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Chaos Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Chaos Golems, (4648)% increased Effect of the Buff granted by your Carrion Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Carrion Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Carrion Golems, Flesh Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Flesh Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (2829)% increased Effect, Bone Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Bone Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (2829)% increased Effect, Spirit Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Spirit Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (2829)% increased Effect, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Ignited, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Ignited, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Frozen, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Frozen, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Shocked, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Shocked, While a Unique Enemy is in your Presence, (3941)% chance to Avoid being Stunned, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid being Stunned, While a Unique Enemy is in your Presence, (2223)% increased Onslaught Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Onslaught Effect, While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate, (4850)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (5861)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (6770)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster, Poisons you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster, Bleeding you inflict deals Damage 10% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster, Gain 6% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage, Gain 6% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage, Gain 6% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage, Gain 6% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage, Regenerate 0.3% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (3941)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Stun Threshold, (3032)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (3941)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2930)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (3334)% increased Warcry Speed, Enduring Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (4850)% increased Cooldown Recovery Rate, Intimidating Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (4850)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (4647)% increased Damage, Attacks Exerted by Ancestral Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (4647)% increased Damage, (1617)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Rallying Cry Buff Effect, (1617)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Battlemage's Cry Buff Effect, Infernal Cry has (3032)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (3941)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (4850)% increased Area of Effect, General's Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (4850)% increased Cooldown Recovery Rate, (3032)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (3941)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (5861)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (2223)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Elusive Effect, While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage, .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid 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