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cold waters weapons guide

cold waters weapons guide

Apr 09th 2023

Silent running decreases noise made by your submarine and decreases your maximum allowed speed and stops all repairs, pumping of water, and reloading of weapons. As sound will bounce off objects like submarines and ships, measuring time to return and direction will provide very precise bearing AND range information in several pings. Cold Waters Weapons Guide - prozip The New Snipping feature will grant you access to the Free Form and Full-Screen icons, and you can select them by clicking on their icons at the top of the screen.The Free Form option lets you create a screenshot in any shape you want, while the Full-Screen feature automatically captures the entire screen. Hope its useful! Skip to main . Assault Rifle. When Skipping the Line I like to also turn toward the attacking weapon to close the range faster, thus giving it less time to match my depth. 200ft above bottom (if someone has more precise number please let me know). Sep 02, 2017 Cold Waters V1.01b Trainer +4 Options: God Mode Inf.Ammo Inf.Noise Makers Instant Weapons Reload Notice: First start game world then activate god mode. Trey songz intermission 1 and 2 zip. Excellent weapon control with slightly faster reload speeds. You do get a nice periscope station but you better be wise with how you use it. How I learned to start wiring and love the torp. If no target is detected, it will continue snaking away until fuel runs out. Is there any way to change the sound files for callouts by the crew? QBZ 83. I liked KF's previous games; they started with Pacific Fleet, a pleasant mobile game, and then progressed to Atlantic Fleet, which was a turn-based mobile naval game that was ported with success to the PC. I have the sim and I think it needs some moddingA simpler way to go to periscope esm radar depth and speed and depth controls like sh4 would be a god send.. This discusses pros and cons, when to use them, what they can't do, an escape plan and the Rocket-man's mantra. For a good explanation please see this video https://youtu.be/7CqCRNxIjbk. Purple: radar emissions, detected by ESM mast. Cold Waters supports significant modding. The enemy will probably detect the torp much later, reducing his reaction window, giving him less time for counter fire and evasive maneuvers. When you set up for a torpedo attack, pay close attention to what kind of torps your boat is equipped with: MK16 are straight runners good for surface ships; MK37 are slow as hell and require point blank range, and the MK48 is the yeah it will sink stuff model. Espaol - Latinoamrica (Spanish - Latin America). A guide on how to adapt to '68 technology, and make use of the mk 37 torpedo, in particular. . For example, I have yet to find any file in my installation that includes the word "bathymetry" in the name, and maps does not exist in photos, it is standalone within campaign. Over 40 planes, subs, ship, and missiles are included in the game and while some edges show they are all rendered in impressive detail. How do I know if one torpedo is a dumbfire, and another is homing? Forupcomingfeaturescheckoutthe#showcasechannelonourDiscord! Zen and the Art of Maintaining your Los Angeles Class Nuclear Attack Submarine. Valve Corporation. Campaigns are made up of 1 file and 1 folder: /////////////////////////////////////////////////. In game performed by invisible sonar crew/tracking party. Over 40 classes of ships and submarines all carefully researched. Showing 1 - 1 of 1 comments Cold Waters General Discussions Topic Details. Approx. And they hint that this is just the beginning, they have many other areas of naval warfare they would like to explore. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Single Missions - Aircraft, Sonobuoys and Mines. I am really looking forward to this release. Needs to be fired from slow moving sub (don't ram your own torp!) Also is there a way to remove the overlay from the bottom-left maximized tacmap? 5) When you play the game, you can move the sub by left or right clicking. I would prefer the map to list the contacts by their NATO designation (Sierra 1, Sierra 2, Master 3, etc) even when a platform is identified, but I think Cold Waters is using the same naming convention as Red Storm Rising. A Sub below the layer will be more difficult to detect by ships and subs above the layer and vice versa. Unlimited Torpedo. Your email address will not be published. This seems to improve my success rate compared to what you implied. In my world higher reflection means more sonar waves bouncing back to the emitting source, which in turn means easier to spot. In this guide I hope to add guides about many of the mechanics of this game, as well as general tips to help you improve your gameplay. Say that you'll just deal without the keystone, and Drillk lives. Major Features: - Real-time naval combat. Contacts on the 2D tactical map are only as reliable as the sonar and visual detection can make them. Thanks. Killerfish have spent nearly two years of time and money creating their latest game, billing it as the spiritual successor to Red Storm Rising, a game that many subsim vets remember fondly. Helllooooooooo Can't start any missions after adding Override folder. Default folder location is inside the Cold Waters installation directory; PC: ColdWaters_Data/StreamingAssets/default It's not intended as a direct replacement for Dangerous Waters or Sub Command but Cold Waters brings a new wave with an old flavor to a genre that has been dormant for too long and this is a moment all subsim enthusiasts can celebrate. Cold Waters occupies a happy medium on the sim-arcade spectrum, with all the appropriate bells and whistles you would expect in submarine simulation, presented in a streamlined and easily controlled manner. Course and depth are managed solely by WASD keys. Baffles is blind spot/area from which a sonar can't hear sounds. You may start in an advantageous position or you may find the battle starting with the enemy holding an unhealthy advantage. I feel like whenever I get a contact from the strategic map. Strong level will deflect more sound power, weak layer less. Crush depth - depth where the sub will take structural damage and probably be destroyed by water pressure. Similarly sub with towed sonar sitting just above the layer would be able to listen for signals under layer. It would be better if this was a less frequent and pervasive threat. The idea is to require the player to manage manually and keep the player in constant touch with the subs performance. custom missions, & tips for every naval game & subsim made. Jun 05, 2017 Cold Waters This page is a stub: it lacks content and/or basic article components. There is no way to pull up history in the message bar and there are no crew voices to inform you about changes in depth, course, passing layers, contact updates, but this will change in future updates (Can't wait to hear 'Torpedo in the water!' Richard Milhous Nixon (January 9, 1913 - April 22, 1994) was the 37th president of the United States, serving from 1969 to 1974.A member of the Republican Party, he previously served as a representative and senator from California and was the 36th vice president from 1953 to 1961 under President Dwight D. Eisenhower.His five years in the White House saw reduction of U.S. involvement in the . A brief history of toropedoes leads us to the versatile and deadly ones that exist. This data is crucial to maintain situational awareness and stay in control of a battle as it unfolds. Cold Waters Weapons Guide California. Quest: The Keystone (thanks @Deefje ) 1. (Update 6/14/17: This has been improved with the v1.02 patch.). For cold air, though, the temperature to reap benefits is lower than for water and probably begins around 15 C (60 F). Easy to miss with or evade by target, basically needs to be fired point blank. The cut scene graphics are top notch, depicting undersea warfare and the struggle in Europe with the talented execution of a much larger production. I'm not a great sub expert but I hope these will help new submariners to understand the game faster. You still have plenty of gameplay to manage by determining your course, depth, and speed and using the thermal layers to maintain a stealthy profile. Test depth - maximum safe depth. Note that biological entities are considered as vessels. Fast Reload. https://github.com/Dot-M134/ColdWaters-DotMod/releases, https://cdn.discordapp.com/attachments/866120539512373268/880131182367498321/Cold_Waters_DotMod_Manual_Install_Guide.pdf, https://help.sketchfab.com/hc/en-us/articles/115004276346-Licenses, Limited Enemy Vessels Numbers for Campaigns, Re-Balanced Torpedo and Sensor Performance around Realism, OliverHazardPerry-classFFG (Long and Short Hull), Arleigh Burke-class DDG (Flight I, II, and IIA), Adelaide-subclass (Oliver Hazard Perry) FFG, Mark 45 Torpedo (Conventional Modification), Added ability to load in 3rd-party models from custom asset bundles, Removed vessel_list.txt and replaced with tree search, Split sensor language file into individual files, Added game integrity checking on first run, Added dotmod and priority folders to game loading order (default > dotmod > override > priority), Skip loading override and priority on first run, Added vessel inventory and vessel selectors to campaigns, Completing NATO campaign is impossible in vessels with no ASW capabilities, Some weapons exist in configurations which did not serve in the timeline or never existed, Note that some models are licensed under the Sketchfab license. Looks like USET it is. Tactics in Cold waters COLD WATERS. Features: Real-time naval combat Over 40 classes of ships and submarines all meticulously researched Dynamic Campaign where your performance matters Realistic sonar model Authentic Soviet combat tactics Goodies manual System requirements Minimum system requirements: System: Windows 7 / 8 / 10 Processor: Intel Atom Memory: 2 GB RAM DirectX: Cheat in this game and more with the WeMod app! Killerfish has a lot to be proud of. A & D keys, LogVoiceVolume=1 parameter to default/hud/default.txt (set to 0 to disable voices). Middle answer that is the basics that if you are (or near) cavitating it is easier to make knuckles as both are about the formation of bubbles. Now that you have learned of the defenses in Cold Waters you can look on your evasion as a disco dancing. Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. And the damage modeling can be pretty neat; I went to flank speed with the scope up and damaged it, I couldn't even lower it after that. (the one inside "override\hud") Search for this section and make the needed changes: Espaol - Latinoamrica (Spanish - Latin America). The enemy doesnt like to swim any more than you do, they will defend themselves. Airdropped or rocket fired torps will frequently use circular search. I thought "Oh cool that must mean it's not wire guided" turns slightly "WIRE CUT" "Damnit!". Once you have a feel for the game, you may wish to tackle the single missions. A small HUD exhibits the player's subs speed, course, and depth, as well as the selected contact and the designated weapon. The fact that they're perennially useful and the fact that we spent so . If you found manually classifying sonar contacts and doing Target Motion Analysis too tedious, you will appreciate the approach Cold Waters employs. Cold Waters Information Over 40 classes of ships and submarines all meticulously researched. Cold Water: Manual de Operaciones in Espanol: A continuacin dejo una traduccin libre realizada por mi, del Manual de Operaciones de "Cold Waters" para todos los capitanes que no leen ingls.. Elite level in the difficulty options has no auto . To indicate grouping in access select. This can either be a warship, a submarine or a merchant. Killerfish have spent nearly two years of time and money creating their latest game, billing it as the spiritual successor to Red Storm Rising, a game that many subsim vets remember fondly. How am I intended to understand that a TASM is definitely a missile and not a torpedo? This item has been removed from the community because it violates Steam Community & Content Guidelines. If you want another one to be wired, you can cut the wire of the first or second one with shift-4 and then fire the other one. This item has been removed from the community because it violates Steam Community & Content Guidelines. By roamihali1988 Follow | Public. Although the maneuver may be a little scary when you first attempt it (the torpedo passes within a few yards of the sub and would probably magnetically detonate in real life), it works. The developers took extra steps to keep a lot of the game files external to the Unity game engine. Sep 02, 2017 Cold Waters V1.01b Trainer +4 Options: God Mode Inf.Ammo Inf.Noise Makers Instant Weapons Reload Notice: First start game world then activate god mode. The layer will not form if water is not deep enough. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. A repository for all the information about Killerfish Games' Cold War submarine simulation Cold Waters Cold Waters is a submarine simulation game in which you control several different classes of submarines and command them on missions in WWIII. DotMod'slatestreleasecanbefoundathttps://github.com/Dot-M134/ColdWaters-DotMod/releases. All trademarks are property of their respective owners in the US and other countries. That can't be right, can it? https://discord.gg/DrmztcDYYf. I thought it was a "Naval warfare simulator". A Guide for Cold Waters By: Brygun Brygun the 'Rocket-man' on using anti-ship missiles in Cold Waters. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. FORSAKEN: HOW TO BUILD CHRYSALAX (ALL STEPS & FREE WONDER WEAPON GUIDE TUTORIAL) MrRoflWaffles 1.84M subscribers Join Subscribe 15K 911K views 1 year ago How to build and upgrade the Chrysalax. Sound waves achieving very heavy waters will ultimately return back to the surface in area called Convergence zone (CZ) as considerably as 30 miles apart from source. You want to descend to 500 ft, you have to supervise that with care. A: The lines show bearing to various signals detected by your sub. Epic Mod - modification on Cold Waters, aimed at expanding and improving the original game for a more interesting and multi-faceted gameplay. Air drop (40cm) and Tube launched (53cm). Practical methods are discussed including "Skipping the line".. An essay on using Anti-Ship Missiles by Brygun Fired from under water, flies close to surface. Target motion analysis, TMA - method to determine target's distance and course from passive sonar readings over time. The primary focus is on what do once weapons are near you. If you mean player usable weapons, they have confirmed Mark 48 torpedoes, Harpoon anti-ship missiles, and at this point I forget if either or both the Tomahawk anti-ship and land-attack missiles were confirmed, I think at least the latter is. SNS COMP is estimated signal strength of your ship from the selected contact's point of view, used to estimate if they can detect you or not. Larger targets will usually take 2 hits to sink. Sonar will not detect contacts in baffles. This is not simply as case of being the only contender in the field, Cold Waters is a truly great game. While modern-day Germany no longer has the ocean-spanning naval ambitions of its predecessors, it has become a global leader in designing small, stealthy submarines that can effectively patrol littoral waters at a fraction of the cost of nuclear-powered submarines.

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